Merry Christmas and a happy new year!
We can’t finish this year without offering some good news.
In addition, as we commented before, we want to bring a certain amount of information every month, in order to inform you of our developments.
And now … let’s go with some great news!
After finish 2/3 of our games (both of them with terror/survival history and ambience), we decided to focus on something completely different and we started a new adventure, where we combine arcade, with RPG.
All of these features are combined in a game which we have called:
The title of the game already offers some clues.
In Super Crystal Hunter, we take control of a young thief who desire rising his own theft empire (based on a plot that you will be able to enjoy when you have the game :D).
You can get different crystals to score and accumulate them in your global score, different power ups and power down. Support items and special objects to do some side quests… without a doubt it is something completely opposite to what we had been developing since we formed Netherware (without counting our shoot’em up) and which surely will not leave you indifferent.
As we announced, the game incorporates a slight main plot, which you will know throughout the game. With different NPCs that complete part of that story, although the game is more focused on playing itself, than to give a close-up to the story.
We are delighted to know what you think about this idea in the rough.
In future news we will reveal you several captures with a very advanced initial version and we will detail in depth what that version incorporates, objectives for the next one and in this way you will be able to follow step by step the development of this and future games.
We are waiting your comments.