Finally, we already have the Steam game shop website. We have still a provisional cover, but we encourage you to pass in the Steam community to follow our news there too, since we will advance news about the release and other updates. As you would no doubt expect, you can enjoy the trailer we have […]
Waiting to assess certain technical details, we have done all the general tests to verify that indeed the whole approach is functional. Although the tests will continue for the remaining 2 versions, they will be very specific things to test. In the next version we begin to prepare takeoff!
It has been a hard job, but we have officially finished the minigame that we lacked from the side-quest and therefore, the game as a whole, except for the BSO and the cover. While this is over, we enter the final testing and commissioning step. We will continue to report the final steps of the […]
Our presence in social networks is active and we usually publish content about the progress of our games and other related news. We don’t like to say anything without important content, we like to say something that has weight, that’s why sometimes posts are sometimes more continuous and sometimes not so much. Right now we […]
We are pleased to announce a project that will have its official start after the end of the development of Super Crystal Hunter. For the moment, we have developed the cover of what will be the interlude between Desolate City: The Bloody Dawn and its possible sequel: Cover art of the comic that unites first […]
We have updated our first game by adding a prequel as a mini-game. It’s possible that along time, this prequel has an adaptation as ROM for GameBoy. Stay tuned!
Our vacation ended and we resumed the activity of the group. We have plans to make an update to the file card of our game “Ian, El Benjamín Arrugado“, to make a micro-prequel of that game. In principle, the game will be for PC (Windows) as the original, and will be a game with a […]
The extra zone of the game has been improved by adding a micro-sidequest, as well as other new curiosities. The endings have also been integrated and improved. Important: We’ll be on vacation until July, where we’ll resume the final stretch of Super Crystal Hunter. Meanwhile, you can enjoy our published games or review our latest […]
We are pleased to announce that the development of the game has reached 90%, in the absence of finishing the side-quest, make some adjustments, try everything in depth and port it to EasyRPG, to reach the output version (1.0) Bug fixes from 0.8.5 😢: Fixed a bug in the selection of options on the death […]
Hi, everyone! The idea is develop the cover art / artwork for our next game “Super Crystal Hunter“. It will have 516x729px and we want to adapt it to other web formats (like Steam or other virtual shops). The composition of this artwork is totally free, you’ll know the thematic of this game and other […]